Nick Strange in Dallas, Texas
Services Offered:
Entertainers
Theatrical Producers (except Motion Picture) And Miscellaneous Theatrical Services
Web Results:
- last weeks dev-blog
- Home Our Games News Press Dev Blog About Dev Blog Dev-Blog 133: Trillions of Treasures! 10/08/2014 Welcome back followers of the fearsome! This week well check out some of the process that goes into crafting our super valuable treasures! Treasures are big carry-able items that players will need to l...
- tuning the fighting
- Home Our Games News Press Dev Blog About Dev Blog Dev-Blog 109: Go for the eyes! 04/23/2014 Happy hump day readers of the fearless. Its Caley here to talk about some tricks the enemies in Viking Squad have up their sleeves. As opposed to stuffed pages (Im looking at you Draugr Shaman!). Each race h...
- Dev-Blog 122: Those textures...
- Home Our Games News Press Dev Blog About Dev Blog Dev-Blog 122: Those textures need some polygonizin, son. 07/23/2014 Welcome back followers of the fearsome! You may remember a blog-post I did a long time ago about the texture polygons we created for Shellrazer. If not, here it is . The system we us...
- slick
- Home Our Games News Press Dev Blog About Dev Blog Dev-Blog 128: Color Grading: Another cool rendering trick 09/03/2014 Welcome back, followers of the fearsome! On Monday we showed our game off at the Seattle Indie Expo , and it was super fun to meet a bunch of Seattle indie developers, as well as me...
- Dev-Blog 129: Active Crits
- Home Our Games News Press Dev Blog About Dev Blog Dev-Blog 129: Active Crits 09/10/2014 Welcome back followers of the fearsome! Since starting on Viking Squad weve tried many ways to add more player precision to the brawler genre. The first of these was the lane mechanic so players could tell when...
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